来る2026年3月4日(水曜日)、立命館大学ゲーム研究センターによる2025年度第10回定例研究会を実施致します。発表者は、Jan-Noël Thon氏です。登録・参加料不要となっております。お誘い合わせの上、奮ってご参加のほど、お待ちしております。
The Ritsumeikan Center for Game Studies will hold its 10th workshop of the 2025 academic year on Wednesday, March 4th, 2026. The presenter will be Prof.Dr. Jan-Noel Thon. Registration is not required, and there is no participation fee. We look forward to your active participation.
■発表タイトル Title
Postdigital Aesthetics in Indie Games
■発表者 Presenter
Jan-Noël Thon, Osnabrück University
■日時 Date and Time
3月4日 (水曜日) 16:00~18:00
March 4th (Wed) 16:00~18:00
■場所 Venue
立命館大学衣笠キャンパス 学而館研究会室 3 アクセス
Ritsumeikan Kinugasa Campas, Gakujikan Reserch Room 3 Access
■概要 Summary
The presentation explores the postdigital aesthetics of videogames in general and indie games in particular. In a first step, it will discuss the concept of the postdigital, heuristically distinguishing four domains of postdigital aesthetics that can be specified as the aesthetic intensification of the digital, the aesthetic transfer from the digital to the nondigital, the aesthetic intensification of the nondigital, and the aesthetic transfer from the nondigital to the digital. This is followed by an explication of what the aesthetics in postdigital aesthetics refers to, with a particular focus on those medial representations that foreground their own mediality, materiality, and aesthetic form as opposed to their representational content and thus follow the logic of hypermediacy rather than the logic of immediacy. The presentation then turns toward the area of videogames, and more specifically indie games, analyzing different instantiations of the aesthetic intensification of the digital and the aesthetic transfer from the nondigital to the digital in a range of particular examples.