{"id":3594,"date":"2026-09-25T18:56:37","date_gmt":"2026-09-25T09:56:37","guid":{"rendered":"https:\/\/www.rcgs.jp\/?p=3594"},"modified":"2026-09-25T18:57:42","modified_gmt":"2026-09-25T09:57:42","slug":"2026%e5%b9%b4%e5%ba%a6%e7%ac%ac6%e5%9b%9e%e5%ae%9a%e4%be%8b%e7%a0%94%e7%a9%b6%e4%bc%9a%e3%80%8ccapital-games-how-videogame-production-industrialises%e3%80%8d%e7%ac%ac7%e5%9b%9e%e5%ae%9a%e4%be%8b","status":"publish","type":"post","link":"https:\/\/www.rcgs.jp\/?p=3594","title":{"rendered":"2026\u5e74\u5ea6\u7b2c6\u56de\u5b9a\u4f8b\u7814\u7a76\u4f1a\u300cCapital Games: How Videogame Production Industrialises\u300d&amp;\u7b2c7\u56de\u5b9a\u4f8b\u7814\u7a76\u4f1a\u300cGame Aesthetics: The Design Stance\u300d"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">\u6765\u308b2026\u5e7410\u670813\u65e5\uff08\u706b\u66dc\u65e5\uff09\u3001\u7acb\u547d\u9928\u5927\u5b66\u30b2\u30fc\u30e0\u7814\u7a76\u30bb\u30f3\u30bf\u30fc\u306b\u3088\u308b2026\u5e74\u5ea6\u7b2c6\u56de\u30fb\u7b2c7\u56de\u5b9a\u4f8b\u7814\u7a76\u4f1a\u3092\u5b9f\u65bd\u3044\u305f\u3057\u307e\u3059\u3002\u5f53\u65e5\u306f\u3001Brendan Keogh\u6c0f\u306b\u3088\u308b\u300cCapital Games: How Videogame Production Industrialises\u300d\u3068\u3001Alexandre Declos\u6c0f\u306b\u3088\u308b\u300cGame Aesthetics: The Design Stance\u300d\u306e2\u8b1b\u6f14\u3092\u884c\u3044\u307e\u3059\u3002<br>\u767b\u9332\u30fb\u53c2\u52a0\u6599\u4e0d\u8981\u3068\u306a\u3063\u3066\u304a\u308a\u307e\u3059\u3002\u304a\u8a98\u3044\u5408\u308f\u305b\u306e\u4e0a\u3001\u596e\u3063\u3066\u3054\u53c2\u52a0\u304f\u3060\u3055\u3044\u3002<br>The Ritsumeikan Center for Game Studies will hold its 6th and 7th workshops of the 2026 academic year on Tuesday, October 13, 2026. The event will feature two presentations: \u201cCapital Games: How Videogame Production Industrialises\u201d by Brendan Keogh and \u201cGame Aesthetics: The Design Stance\u201d by Alexandre Declos.<br>Registration is not required, and there is no participation fee. We look forward to your participation.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">\u7b2c6\u56de\u5b9a\u4f8b\u7814\u7a76\u4f1a\u300cCapital Games: How Videogame Production Industrialises\u300d<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">\u25a0\u767a\u8868\u8005 Presenter<br>Brendan Keogh, Queensland University of Technology\u00a0<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u25a0\u65e5\u6642 Date and Time<br>10\u670813\u65e5(\u706b\u66dc\u65e5)\u300014\uff1a40\uff5e16\uff1a40<br>October 13(Tue.) 14\uff1a40\uff5e16\uff1a40<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u25a0\u5834\u6240 Venue<br>\u7acb\u547d\u9928\u5927\u5b66\u8863\u7b20\u30ad\u30e3\u30f3\u30d1\u30b9 \u5b66\u800c\u9928\u7814\u7a76\u4f1a\u5ba4 3\u3000<a href=\"https:\/\/www.ritsumei.ac.jp\/accessmap\/kinugasa\/\">\u30a2\u30af\u30bb\u30b9<br><\/a>Ritsumeikan Kinugasa Campas, Gakujikan Reserch Room 3\u3000<a href=\"https:\/\/en.ritsumei.ac.jp\/access\/\">Access<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u25a0\u6982\u8981 Summary<br>The videogame industry is currently in crisis. Since 2022, over 50,000 developers have lost their jobs globally. More games are being released than every before, but players are spending more of their time in a very small number of games. Multinational corporations are shutting down well-loved game studies; independent studios are struggling to attract new capital; and new generative AI technologies further threaten job security. This presentation will present in-progress research from the book I am currently writing to show how the current game industry crisis can be explained through Marx\u2019s theory of the capitalist mode of production. I will outline Marx\u2019s theory of capitalist production, show how it applies to the evolution of the videogame industry, and provide a preliminary for how this explains the current game industry crisis.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">\u7b2c7\u56de\u5b9a\u4f8b\u7814\u7a76\u4f1a\u300cGame Aesthetics: The Design Stance\u300d<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">\u25a0\u767a\u8868\u8005 Presenter<br>Alexandre Declos, University of Neuch\u00e2tel&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u25a0\u65e5\u6642 Date and Time<br>10\u670813\u65e5(\u706b\u66dc\u65e5)\u300016\uff1a50\uff5e18\uff1a50<br>October 13(Tue.) 16\uff1a50\uff5e18\uff1a50<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u25a0\u3010Zoom\u3011<br><a href=\"https:\/\/ritsumei-ac-jp.zoom.us\/j\/88274627880?pwd=Wo3XbtIkgxV9MBIqPEBnwVwnAUOrgO.1\">https:\/\/ritsumei-ac-jp.zoom.us\/j\/88274627880?pwd=Wo3XbtIkgxV9MBIqPEBnwVwnAUOrgO.1<br><\/a>\u30df\u30fc\u30c6\u30a3\u30f3\u30b0ID\uff1a882 7462 78802 7462 7880<br>\u30d1\u30b9\u30b3\u30fc\u30c9\uff1a637624<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u203b\u304a\u624b\u6570\u3092\u304a\u304b\u3051\u3044\u305f\u3057\u307e\u3059\u304cZoom Bombing\u5bfe\u7b56\u306e\u305f\u3081\u3001\u30ed\u30b0\u30a4\u30f3\u6642\u306b\u304a\u540d\u524d\u3092\u30d5\u30eb\u30cd\u30fc\u30e0\u306b\u3057\u3066\u3044\u305f\u3060\u304f\u3088\u3046\u304a\u9858\u3044\u81f4\u3057\u307e\u3059\u3002<br>To prevent Zoom Bombing, please make sure to use your full name when you log in to ZOOM.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u25a0\u5834\u6240 Venue<br>\u7acb\u547d\u9928\u5927\u5b66\u8863\u7b20\u30ad\u30e3\u30f3\u30d1\u30b9 \u5b66\u800c\u9928\u7814\u7a76\u4f1a\u5ba4 3\u3000<a href=\"https:\/\/www.ritsumei.ac.jp\/accessmap\/kinugasa\/\">\u30a2\u30af\u30bb\u30b9<br><\/a>Ritsumeikan Kinugasa Campas, Gakujikan Reserch Room 3\u3000<a href=\"https:\/\/en.ritsumei.ac.jp\/access\/\">Access<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u25a0\u6982\u8981 Summary<br>In this presentation, I will argue that recent philosophical accounts of game aesthetics have focused too narrowly on the play stance \u2013 the first-person experience of playing games \u2013 while neglecting the design stance, which approaches games as formal systems of rules and mechanics. Drawing on Frank Lantz\u2019s conception of games as aesthetic systems, I develop a framework for a system aesthetics centered on the design stance. I argue that games can be aesthetically appreciated through their systemic properties, including complexity, depth, emergence, harmony, and mechanical beauty. By shifting attention from play experiences to games as formal systems, the presentation highlights an underexplored dimension of game aesthetics.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u6765\u308b2026\u5e7410\u670813\u65e5\uff08\u706b\u66dc\u65e5\uff09\u3001\u7acb\u547d\u9928\u5927\u5b66\u30b2\u30fc\u30e0\u7814\u7a76\u30bb\u30f3\u30bf\u30fc\u306b\u3088\u308b2026\u5e74\u5ea6\u7b2c6\u56de\u30fb\u7b2c7\u56de\u5b9a\u4f8b\u7814\u7a76\u4f1a\u3092\u5b9f\u65bd\u3044\u305f\u3057\u307e\u3059\u3002\u5f53\u65e5\u306f\u3001Brendan Keogh\u6c0f\u306b\u3088\u308b\u300cCapital Games:  <a class=\"more-link\" href=\"https:\/\/www.rcgs.jp\/?p=3594\">\u7d9a\u304d\u3092\u8aad\u3080\u2026<\/a><\/p>\n","protected":false},"author":23,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,3],"tags":[],"class_list":["post-3594","post","type-post","status-publish","format-standard","hentry","category-event","category-seminar"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=\/wp\/v2\/posts\/3594","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=\/wp\/v2\/users\/23"}],"replies":[{"embeddable":true,"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3594"}],"version-history":[{"count":3,"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=\/wp\/v2\/posts\/3594\/revisions"}],"predecessor-version":[{"id":3597,"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=\/wp\/v2\/posts\/3594\/revisions\/3597"}],"wp:attachment":[{"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3594"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3594"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3594"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}