{"id":2865,"date":"2024-01-24T18:29:10","date_gmt":"2024-01-24T09:29:10","guid":{"rendered":"https:\/\/www.rcgs.jp\/?p=2865"},"modified":"2024-02-18T13:54:55","modified_gmt":"2024-02-18T04:54:55","slug":"2023%e5%b9%b4%e5%ba%a6%e7%ac%ac11%e5%9b%9e%e5%ae%9a%e4%be%8b%e7%a0%94%e7%a9%b6%e4%bc%9a%e3%80%8chighly-reflective-screens-the-game-center-as-a-theoretical-object%e3%80%8d","status":"publish","type":"post","link":"https:\/\/www.rcgs.jp\/?p=2865","title":{"rendered":"2023\u5e74\u5ea6\u7b2c11\u56de\u5b9a\u4f8b\u7814\u7a76\u4f1a\u300cHighly-reflective Screens: the game center as a theoretical object\u300d"},"content":{"rendered":"\n<p>\u6765\u308b2024\u5e742\u670816\u65e5(\u91d1\u66dc\u65e5)\u3001\u7acb\u547d\u9928\u5927\u5b66\u30b2\u30fc\u30e0\u7814\u7a76\u30bb\u30f3\u30bf\u30fc\u306b\u3088\u308b2023\u5e74\u5ea6\u7b2c11\u56de\u5b9a\u4f8b\u7814\u7a76\u4f1a\u3092\u5b9f\u65bd\u81f4\u3057\u307e\u3059\u3002\u767a\u8868\u8005\u306f\u3001Idone Cassone, Vincenzo\u6c0f\u3067\u3059\u3002\u767b\u9332\u30fb\u53c2\u52a0\u6599\u4e0d\u8981\u3068\u306a\u3063\u3066\u304a\u308a\u307e\u3059\u3002\u304a\u8a98\u3044\u5408\u308f\u305b\u306e\u4e0a\u3001\u596e\u3063\u3066\u3054\u53c2\u52a0\u306e\u307b\u3069\u3001\u304a\u5f85\u3061\u3057\u3066\u304a\u308a\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u25a0\u767a\u8868\u30bf\u30a4\u30c8\u30eb Title<\/p>\n\n\n\n<p>Highly-reflective Screens: the game center as a theoretical object<\/p>\n\n\n\n<p>\u25a0\u767a\u8868\u8005&nbsp;Presenter<\/p>\n\n\n\n<p>Idone Cassone, Vincenzo\uff08Ritsumeikan Center for Game Studies\uff09<\/p>\n\n\n\n<p>\u25a0\u65e5\u6642 Date and Time<\/p>\n\n\n\n<p>2\u670816\u65e5(\u91d1\u66dc\u65e5)\u300016\uff1a20\uff5e18\uff1a20<\/p>\n\n\n\n<p>\u25a0\u5834\u6240&nbsp;Venue<\/p>\n\n\n\n<p>\u7acb\u547d\u9928\u5927\u5b66\u8863\u7b20\u30ad\u30e3\u30f3\u30d1\u30b9 \u5b66\u800c\u9928\u7814\u7a76\u4f1a\u5ba4 3\u3000<a href=\"https:\/\/www.ritsumei.ac.jp\/accessmap\/kinugasa\/\">\u30a2\u30af\u30bb\u30b9<\/a><br>Ritsumeikan Kinugasa Campas, Gakujikan Reserch Room 3\u3000<a href=\"https:\/\/en.ritsumei.ac.jp\/access\/\">Access<\/a><\/p>\n\n\n\n<p>\u3010Zoom\u3011<\/p>\n\n\n\n<p><a href=\"https:\/\/ritsumei-ac-jp.zoom.us\/j\/91015543036?pwd=ekdpOG9jdkJwMWtILzB6VU8rcUxLZz09\">https:\/\/ritsumei-ac-jp.zoom.us\/j\/91015543036?pwd=ekdpOG9jdkJwMWtILzB6VU8rcUxLZz09<\/a><\/p>\n\n\n\n<p>\u30df\u30fc\u30c6\u30a3\u30f3\u30b0ID: 910 1554 3036 \u30d1\u30b9\u30b3\u30fc\u30c9: 031509<\/p>\n\n\n\n<p>\u203b\u304a\u624b\u6570\u3092\u304a\u304b\u3051\u3044\u305f\u3057\u307e\u3059\u304cZoom Bombing\u5bfe\u7b56\u306e\u305f\u3081\u3001\u30ed\u30b0\u30a4\u30f3\u6642\u306b\u304a\u540d\u524d\u3092\u30d5\u30eb\u30cd\u30fc\u30e0\u306b\u3057\u3066\u3044\u305f\u3060\u304f\u3088\u3046\u304a\u9858\u3044\u81f4\u3057\u307e\u3059\u3002<\/p>\n\n\n\n<p>To prevent Zoom Bombing, please make sure to use your full name when you log in to ZOOM.<\/p>\n\n\n\n<p>\u25a0\u6982\u8981 Summary<\/p>\n\n\n\n<p>It is not uncommon for videogames to represent contexts of play in their digital worlds: it may be traditional children\u2019s playgrounds or sport fields, or contexts of digital play, such as the home setting or game centers. Specifically, despite game centers being often portrayed in games, their portrayal has often been considered a simple playful tribute, self-reference or easter eggs. On the contrary, the presentation will try to investigate its representation as a theoretical object (Damisch 1972, Bois et al. 1998): an object that triggers self-reflection and self-awareness on the medium itself, asking both the authors (i.e. game designers) and audience (i.e. players) to produce or apply theory to understand it. That is, the representation of game centers acts simultaneously as a prism and a mirror, that we can use to understand and deconstruct the boundaries of digital play (in terms of space, time, technology and socio-cultural norms). The presentation will thus introduce the concept of theoretical objects and apply it to the study of game centers in digital games through the analysis of selected digital game series (Golden Axe, Tokimeki Memorial, Game Tengoku, Shenmue, Ryu ga Gotoku, Persona).<\/p>\n\n\n\n<p>\u25a0<strong>\u767a\u8868\u8cc7\u6599<\/strong>\u3000Document<\/p>\n\n\n\n<p>\u25cf\u52d5\u753b\u30a2\u30fc\u30ab\u30a4\u30d6<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"2023\u5e74\u5ea6\u7b2c11\u56de\u5b9a\u4f8b\u7814\u7a76\u4f1a\u300cHighly-reflective Screens: the game center as a theoretical object\u300d\" width=\"780\" height=\"585\" src=\"https:\/\/www.youtube.com\/embed\/SFCw7HGKkQA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>\u6765\u308b2024\u5e742\u670816\u65e5(\u91d1\u66dc\u65e5)\u3001\u7acb\u547d\u9928\u5927\u5b66\u30b2\u30fc\u30e0\u7814\u7a76\u30bb\u30f3\u30bf\u30fc\u306b\u3088\u308b2023\u5e74\u5ea6\u7b2c11\u56de\u5b9a\u4f8b\u7814\u7a76\u4f1a\u3092\u5b9f\u65bd\u81f4\u3057\u307e\u3059\u3002\u767a\u8868\u8005\u306f\u3001Idone Cassone, Vincenzo\u6c0f\u3067\u3059\u3002\u767b\u9332\u30fb\u53c2\u52a0\u6599\u4e0d\u8981\u3068\u306a <a class=\"more-link\" href=\"https:\/\/www.rcgs.jp\/?p=2865\">\u7d9a\u304d\u3092\u8aad\u3080\u2026<\/a><\/p>\n","protected":false},"author":20,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,3],"tags":[],"class_list":["post-2865","post","type-post","status-publish","format-standard","hentry","category-event","category-seminar"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=\/wp\/v2\/posts\/2865","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=\/wp\/v2\/users\/20"}],"replies":[{"embeddable":true,"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2865"}],"version-history":[{"count":2,"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=\/wp\/v2\/posts\/2865\/revisions"}],"predecessor-version":[{"id":2872,"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=\/wp\/v2\/posts\/2865\/revisions\/2872"}],"wp:attachment":[{"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2865"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2865"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.rcgs.jp\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2865"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}